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Gargoth

The Night Doom

Faction
Nocturna
Rarity
Legendary
Role
Tank
Stars
5 to 6 ★
Passive bonus
DEF

In the early days of the Dusklit, they were hunted ruthlessly by Night Lords, vampires set on avenging the Dusklit’s betrayal of Malice. To protect their people, the Nocturna Invokers created an unstoppable beast of bloodless stone. Gargoth was the last thing each of the Night Lords ever saw.

Statistics

Level 1 Max level
HP 770 4628
ATK 61 367
DEF 72 433
invokers.stats.bonus_health 50% 450%
ATK bonus 50% 450%
invokers.stats.bonus_defense 50% 450%

ACC Down ATK Down Shield Harden Regeneration Reflect Damage

Skills

Combo

Level 1

Attacks 1 enemy from a distance of 2m, dealing {0} damage.
Damage: 137.5% DEF

Max level

Attacks 1 enemy from a distance of 2m, dealing {0} damage.
Damage: 275% DEF

Defend the Dusk Active Skill

15s cooldown

Level 1

Attacks 1 enemy from a distance of 2m, 2 times, dealing {0} damage per hit. Casts a [Shield] buff on the 10 allies with the lowest current HP in a 15m radius, lasting 12s, on the second hit. The [Shield] is equal to (20% * Damage Dealt). Then, casts a [{1}% Harden] buff on the targets, lasting 12s, decreasing all damage taken by {1}%.

#1 Damage: 140% DEF
#2 Damage: 140% DEF
#3 Shield: 20% * Damage Dealt

Max level

Attacks 1 enemy from a distance of 2m, 2 times, dealing {0} damage per hit. Casts a [Shield] buff on the 10 allies with the lowest current HP in a 15m radius, lasting 17s, on the second hit. The [Shield] is equal to (40% * Damage Dealt). Then, casts a [{1}% Harden] buff on the targets, lasting 17s, decreasing all damage taken by {1}%.

#1 Damage: 280% DEF
#2 Damage: 280% DEF
#3 Shield: 40% * Damage Dealt

Combo

Level 1

Attacks 1 enemy from a distance of 2m, dealing {0} damage.
Damage: 137.5% DEF

Max level

Attacks 1 enemy from a distance of 2m, dealing {0} damage.
Damage: 275% DEF

Conquer the Night Active Skill

15s cooldown

Level 1

Attacks the 10 enemies with the lowest current HP in a 8m semicircle in front of {0}, from a distance of 2m, dealing {1} damage. Increases the cooldown of all Active Skills on the targets by 8s.

Accuracy required for: Cooldown Increase

#1 Damage: 145% DEF

Max level

Attacks the 10 enemies with the lowest current HP in a 8m semicircle in front of {0}, from a distance of 2m, dealing {1} damage. Increases the cooldown of all Active Skills on the targets by 16s.

Accuracy required for: Cooldown Increase

#1 Damage: 290% DEF

Combo

Level 1

Attacks 1 enemy from a distance of 2m, dealing {0} damage. Casts a [{1}% ACC Down] debuff on the target, lasting 5s.

Accuracy required for: ACC Down

Damage: 142.5% DEF

Max level

Attacks 1 enemy from a distance of 2m, dealing {0} damage. Casts a [{1}% ACC Down] debuff on the target, lasting 7s.

Accuracy required for: ACC Down

Damage: 285% DEF

Transformation

Level 1

Attacks the 10 enemies with the lowest current HP in a 15m radius, dealing {0} damage. Casts a [{1}% ATK Down] debuff on the targets, lasting 12s.

Accuracy required for: ATK Down

#1 Damage: 240% DEF

Max level

Attacks the 10 enemies with the lowest current HP in a 15m radius, dealing {0} damage. Casts a [{1}% ATK Down] debuff on the targets, lasting 17s.

Accuracy required for: ATK Down

#1 Damage: 480% DEF

Transformation's End

Level 1

Casts a [Regeneration] on the Bound Invoker, lasting 6s. The [Regeneration] buff ticks 1 time every 2s. Each tick heals the target by (3% * Target's MAX HP) HP. Then, casts a [{0}% Reflect Damage] buff on the bound Invoker, lasting 12s. The [Reflect Damage] buff will return {0}% of all incoming damage back to the attacker when attacked.

Max level

Casts a [Regeneration] on the Bound Invoker, lasting 8s. The [Regeneration] buff ticks 1 time every 2s. Each tick heals the target by (6% * Target's MAX HP) HP. Then, casts a [{0}% Reflect Damage] buff on the bound Invoker, lasting 17s. The [Reflect Damage] buff will return {0}% of all incoming damage back to the attacker when attacked.