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← Titans
- Faction
-
Nocturna
- Rarity
- Legendary
- Role
-
Tank
- Stars
- 5 to 6 ★
- Passive bonus
-
DEF
In the early days of the Dusklit, they were hunted ruthlessly by Night Lords, vampires set on avenging the Dusklit’s betrayal of Malice. To protect their people, the Nocturna Invokers created an unstoppable beast of bloodless stone. Gargoth was the last thing each of the Night Lords ever saw.
Statistics
|
Level 1 |
Max level |
| HP |
770 |
4628 |
| ATK |
61 |
367 |
| DEF |
72 |
433 |
|
invokers.stats.bonus_health
|
50% |
450% |
|
ATK bonus
|
50% |
450% |
|
invokers.stats.bonus_defense
|
50% |
450% |
ACC Down
ATK Down
Shield
Harden
Regeneration
Reflect Damage
Skills
Level 1
Attacks 1 enemy from a distance of 2m, dealing {0} damage.
Damage: 137.5% DEF
Max level
Attacks 1 enemy from a distance of 2m, dealing {0} damage.
Damage: 275% DEF
Defend the Dusk
Active Skill
15s cooldown
Level 1
Attacks 1 enemy from a distance of 2m, 2 times, dealing {0} damage per hit. Casts a [Shield] buff on the 10 allies with the lowest current HP in a 15m radius, lasting 12s, on the second hit. The [Shield] is equal to (20% * Damage Dealt). Then, casts a [{1}% Harden] buff on the targets, lasting 12s, decreasing all damage taken by {1}%.
#1 Damage: 140% DEF
#2 Damage: 140% DEF
#3 Shield: 20% * Damage Dealt
Max level
Attacks 1 enemy from a distance of 2m, 2 times, dealing {0} damage per hit. Casts a [Shield] buff on the 10 allies with the lowest current HP in a 15m radius, lasting 17s, on the second hit. The [Shield] is equal to (40% * Damage Dealt). Then, casts a [{1}% Harden] buff on the targets, lasting 17s, decreasing all damage taken by {1}%.
#1 Damage: 280% DEF
#2 Damage: 280% DEF
#3 Shield: 40% * Damage Dealt
Level 1
Attacks 1 enemy from a distance of 2m, dealing {0} damage.
Damage: 137.5% DEF
Max level
Attacks 1 enemy from a distance of 2m, dealing {0} damage.
Damage: 275% DEF
Conquer the Night
Active Skill
15s cooldown
Level 1
Attacks the 10 enemies with the lowest current HP in a 8m semicircle in front of {0}, from a distance of 2m, dealing {1} damage. Increases the cooldown of all Active Skills on the targets by 8s.
Accuracy required for: Cooldown Increase
#1 Damage: 145% DEF
Max level
Attacks the 10 enemies with the lowest current HP in a 8m semicircle in front of {0}, from a distance of 2m, dealing {1} damage. Increases the cooldown of all Active Skills on the targets by 16s.
Accuracy required for: Cooldown Increase
#1 Damage: 290% DEF
Level 1
Attacks 1 enemy from a distance of 2m, dealing {0} damage. Casts a [{1}% ACC Down] debuff on the target, lasting 5s.
Accuracy required for: ACC Down
Damage: 142.5% DEF
Max level
Attacks 1 enemy from a distance of 2m, dealing {0} damage. Casts a [{1}% ACC Down] debuff on the target, lasting 7s.
Accuracy required for: ACC Down
Damage: 285% DEF
Level 1
Attacks the 10 enemies with the lowest current HP in a 15m radius, dealing {0} damage. Casts a [{1}% ATK Down] debuff on the targets, lasting 12s.
Accuracy required for: ATK Down
#1 Damage: 240% DEF
Max level
Attacks the 10 enemies with the lowest current HP in a 15m radius, dealing {0} damage. Casts a [{1}% ATK Down] debuff on the targets, lasting 17s.
Accuracy required for: ATK Down
#1 Damage: 480% DEF
Level 1
Casts a [Regeneration] on the Bound Invoker, lasting 6s. The [Regeneration] buff ticks 1 time every 2s. Each tick heals the target by (3% * Target's MAX HP) HP. Then, casts a [{0}% Reflect Damage] buff on the bound Invoker, lasting 12s. The [Reflect Damage] buff will return {0}% of all incoming damage back to the attacker when attacked.
Max level
Casts a [Regeneration] on the Bound Invoker, lasting 8s. The [Regeneration] buff ticks 1 time every 2s. Each tick heals the target by (6% * Target's MAX HP) HP. Then, casts a [{0}% Reflect Damage] buff on the bound Invoker, lasting 17s. The [Reflect Damage] buff will return {0}% of all incoming damage back to the attacker when attacked.