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← Titans
Eldathir
The Royal Mandate
- Faction
-
Eldrin
- Rarity
- Epic
- Role
-
Tank
- Stars
- 4 to 6 ★
- Passive bonus
-
HP
When Malice planted Atrophax the Demon Tree, the Royal Conclave of the Eldrin could have abandoned their lands to save their people. They refused. Eldathir is the embodiment of that mandate – to fight for their homes, to fight to the end, to fight to the last living soul. To never surrender.
Statistics
|
Level 1 |
Max level |
| HP |
570 |
3426 |
| ATK |
53 |
319 |
| DEF |
65 |
391 |
|
invokers.stats.bonus_health
|
40% |
360% |
|
ATK bonus
|
40% |
360% |
|
invokers.stats.bonus_defense
|
40% |
360% |
Taunt
Shield
DEF Up
Harden
Skills
Level 1
Attacks 1 enemy from a distance of 2m, dealing {0} damage.
Damage: 135% ATK
Max level
Attacks 1 enemy from a distance of 2m, dealing {0} damage.
Damage: 270% ATK
Shield of the Conclave
Active Skill
15s cooldown
Level 1
Attacks the 9 enemies with the lowest current HP in a 7m radius around {0}, from a distance of 2m, dealing {1} damage. Casts a [Shield] buff on the 9 allies with the lowest current HP in a 15m radius around {0}, lasting 9s. The [Shield] is equal to (35% * Damage Dealt).
#1 Damage: 137.5% ATK
#2 Shield: 35% * Damage Dealt
Max level
Attacks the 9 enemies with the lowest current HP in a 7m radius around {0}, from a distance of 2m, dealing {1} damage. Casts a [Shield] buff on the 9 allies with the lowest current HP in a 15m radius around {0}, lasting 15s. The [Shield] is equal to (70% * Damage Dealt).
#1 Damage: 275% ATK
#2 Shield: 70% * Damage Dealt
Level 1
Attacks 1 enemy from a distance of 2m, dealing {0} damage.
Damage: 135% ATK
Max level
Attacks 1 enemy from a distance of 2m, dealing {0} damage.
Damage: 270% ATK
Undefeated Heart
Active Skill
15s cooldown
Level 1
Attacks 1 enemy from a distance of 2m, dealing {0} damage. Casts a [{1}% DEF Up] buff on the 9 allies with the lowest current HP in a 15m radius, lasting 10s.
#1 Damage: 277.5% ATK
Max level
Attacks 1 enemy from a distance of 2m, dealing {0} damage. Casts a [{1}% DEF Up] buff on the 9 allies with the lowest current HP in a 15m radius, lasting 16s.
#1 Damage: 555% ATK
Level 1
Attacks the 9 enemies with the lowest current HP in a 5m radius around {0}, from a distance of 2m, dealing {1} damage. Heals the ally with the lowest current HP in a 15m radius around {0}, restoring {2} HP.
Damage: 67.5% ATK
Heal: 2% * MAX HP
Max level
Attacks the 9 enemies with the lowest current HP in a 5m radius around {0}, from a distance of 2m, dealing {1} damage. Heals the ally with the lowest current HP in a 15m radius around {0}, restoring {2} HP.
Damage: 135% ATK
Heal: 4% * MAX HP
Level 1
Attacks the 9 enemies with the lowest current HP in a 15m radius, dealing {0} damage. Pulls the targets to {1}. Casts a [Taunt] debuff on the targets, lasting 3s, forcing them to continuously attack {1} using only their Combo Attacks until the [Taunt] debuff expires.
Accuracy required for: Pull, Taunt
#1 Damage: 227.5% ATK
Max level
Attacks the 9 enemies with the lowest current HP in a 15m radius, dealing {0} damage. Pulls the targets to {1}. Casts a [Taunt] debuff on the targets, lasting 6s, forcing them to continuously attack {1} using only their Combo Attacks until the [Taunt] debuff expires.
Accuracy required for: Pull, Taunt
#1 Damage: 455% ATK
Level 1
Casts a [{0}% Harden] buff on the Bound Invoker, lasting 8s, decreasing all damage taken by {0}%.
Max level
Casts a [{0}% Harden] buff on the Bound Invoker, lasting 14s, decreasing all damage taken by {0}%.