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Nightcap Zirdel
- Faction
- Nocturna
- Element
-
Dark
- Rarity
- Rare
- Class
- Melee Attacker
- Soul mark
-
Temero
- Weapon
-
Dual daggers
Zirdel and his bar – the Nightcap – have been famous throughout the Evernight underworld for decades, always ready to offer both a rave and a refuge to any who step through the door. Whether you need an attentive ear, a stiff drink, or a butt kicked: Nightcap Zirdel is your guy.
Statistics
|
Level 1 |
Max level |
| HP |
605 |
7073 |
| ATK |
54 |
719 |
| DEF |
45 |
515 |
| CRIT Rate % |
5 |
10 |
| CRIT DMG % |
50 |
60 |
| Accuracy |
3 |
23 |
| Resistance |
10 |
10 |
| Combo speed |
0 |
0 |
Skills
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 23.5% ATK
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 47% ATK
Bottle Opener
Active Skill
10s cooldown
Level 1
Attacks 1 enemy, dealing {0} damage.
#1 Damage: 132.5% ATK
Max level
Attacks 1 enemy, dealing {0} damage.
#1 Damage: 265% ATK
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 23.5% ATK
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 47% ATK
Mixer
Active Skill
27s cooldown
Level 1
Charges through a 10x3m path towards 1 enemy, damaging each enemy hit, dealing {0} damage. Casts a [1% Bleed] debuff on each target hit, lasting 4s. The [Bleed] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 150% ATK).
Accuracy required for: Bleed
#1 Damage: 65% ATK
#2 Bleed Damage Limit: 150% ATK per tick
Max level
Charges through a 10x3m path towards 1 enemy, damaging each enemy hit, dealing {0} damage. Casts a [1.25% Bleed] debuff on each target hit, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 1.25% of their MAX HP per tick (up to 300% ATK).
Accuracy required for: Bleed
#1 Damage: 130% ATK
#2 Bleed Damage Limit: 300% ATK per tick
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 35% ATK
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 70% ATK
Deadly Cocktail
Active Skill
30s cooldown
Level 1
Selects 1 enemy up to 14m away. Attacks 1 enemy in a 4m radius around the target, from a distance of 6m, 5 times over 5s, dealing {0} damage per hit.
#1 Damage: 27.5% ATK
Max level
Selects 1 enemy up to 14m away. Attacks 1 enemy in a 4m radius around the target, from a distance of 6m, 5 times over 5s, dealing {0} damage per hit.
#1 Damage: 55% ATK
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 47% ATK
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 94% ATK
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 59% ATK
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 118% ATK
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 72% ATK
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 144% ATK
Last Orders
Ultimate
15s cooldown
· 900 mana
Level 1
Attacks 1 enemy 3 times, dealing {0} damage per hit.
Each hit casts a [1% Bleed] debuff on 1 enemy, lasting 4s. The [Bleed] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 150% ATK).
Accuracy required for: Bleed
#1 Damage: 70% ATK
#2 Bleed Damage Limit: 150% ATK per tick
Max level
Attacks 1 enemy 3 times, dealing {0} damage per hit.
Each hit casts a [1.5% Bleed] debuff on 1 enemy, lasting 8s. The [Bleed] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 300% ATK).
Accuracy required for: Bleed
#1 Damage: 140% ATK
#2 Bleed Damage Limit: 300% ATK per tick
Tolerances
-
Manaburn
- 50% → 150%
Artwork