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Zhine the Spark

Faction
Magi
Element
Dark
Rarity
Epic
Class
Support
Soul mark
Kalibar
Weapon
Two-handed blunt

Zhine wasn't for that book learnin' at the Academy - she needed to be hands-on. To be around fellow sparkies. So she packed up her Wonder Wrench and headed to Freeport, where she met fellow energy mage, Sarienne. The two now run a custom weapons workshop, Zapworx, which is the one-stop shop for all bleeding-edge, baddie-shockin' tech.

Statistics

Level 1 Max level
HP 747 8976
ATK 71 844
DEF 55 608
CRIT Rate % 5 5
CRIT DMG % 50 50
Accuracy 4 58
Resistance 10 10
Combo speed 0 0

Skills

Combo 0 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 9.5% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 19% ATK

Wonder Wrench Active Skill

10s cooldown

Level 1

Attacks 1 enemy, dealing {0} damage. Extends the duration of up to 2 random debuffs on the target by 2s if the target has control debuffs.

Accuracy required for: Debuff Duration Extension

#1 Damage: 97.5% ATK

Max level

Attacks 1 enemy, dealing {0} damage. Extends the duration of up to 3 random debuffs on the target by 3s if the target has control debuffs.

Accuracy required for: Debuff Duration Extension

#1 Damage: 195% ATK

Combo 1 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 9.5% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 19% ATK

Bzzt! Active Skill

27s cooldown

Level 1

Attacks 1 enemy 2 times, dealing {0} damage per hit, the first hit, casts a [{1}% DEF Down] debuff on the target, lasting 8s.

Accuracy required for: DEF Down

#1 Damage: 101.5% ATK
#2 Damage: 101.5% ATK

Max level

Attacks 1 enemy 2 times, dealing {0} damage per hit, the first hit, casts a [{1}% DEF Down] debuff on the target, lasting 13s.

Accuracy required for: DEF Down

#1 Damage: 203% ATK
#2 Damage: 203% ATK

Combo 2 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 14% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 28% ATK

Zap Fence Active Skill

29s cooldown

Level 1

Creates a 8x8m zone in front of {0}, ticking 10 times. Damages 9 random enemies in the zone every tick, dealing {1} damage. Each hit casts a [Shock] debuff on 1 enemy in the zone, lasting 2s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.

Accuracy required for: Shock

#1 Damage: 10.5% ATK

Max level

Creates a 8x8m zone in front of {0}, ticking 10 times. Damages 9 random enemies in the zone every tick, dealing {1} damage. Each hit casts a [Shock] debuff on 1 enemy in the zone, lasting 4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.

Accuracy required for: Shock

#1 Damage: 21% ATK

Combo 3 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 19% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 38% ATK

Combo 4 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 25% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 50% ATK

Combo 5 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 29.5% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 59% ATK

Hyper Mega Barrier Ultimate

15s cooldown · 900 mana

Level 1

Creates a 8x8m zone in front of {0}, ticking 8 times. Damages 9 random enemies in the zone every tick, dealing {1} damage. Each hit casts a [{2} HP Shield] buff on 9 random allies in the zone every tick, lasting 7s. Each hit casts a [Shock] debuff on 9 random enemies in the zone, lasting 0.3s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone.

Accuracy required for: Shock, Buff Removal

#1 Damage: 30.5% ATK
#2 Shield: 2% * MAX HP

Max level

Creates a 8x8m zone in front of {0}, ticking 8 times. Damages 9 random enemies in the zone every tick, dealing {1} damage. Each hit casts a [{2} HP Shield] buff on 9 random allies in the zone every tick, lasting 10s. Each hit casts a [Shock] debuff on 9 random enemies in the zone, lasting 0.7s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes 2 random buffs from the targets in the zone.

Accuracy required for: Shock, Buff Removal

#1 Damage: 61% ATK
#2 Shield: 4% * MAX HP

Tolerances

Frost
50% → 150%
Fatigue
50% → 150%

Artwork

Zhine the Spark Zhine the Spark