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Skoloss the Tomb Baron
- Faction
- Nocturna
- Element
-
Water
- Rarity
- Legendary
- Class
- Tank
- Soul mark
-
Actia
- Weapon
-
Sword and shield
Under the neon-lit cobbles of Shadespire lie a labyrinth of tombs. A vast hive of ossuaries and necropolises, all kept in check by one dutiful cryptkeeper – Skoloss. It's this immortal wight's unending duty to make sure the dead in these catacombs stay dead. Skoloss's Barony is the sole one the New Blood let stand – as he is the only thing stopping the entire Evernight Basin being overrun by Undead.
Statistics
|
Level 1 |
Max level |
| HP |
1080 |
12294 |
| ATK |
35 |
364 |
| DEF |
109 |
1261 |
| CRIT Rate % |
5 |
5 |
| CRIT DMG % |
50 |
50 |
| Accuracy |
4 |
92 |
| Resistance |
16 |
76 |
| Combo speed |
0 |
0 |
Skills
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 10% ATK + 16% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 20% ATK + 32% DEF
Crypt Crusher
Active Skill
10s cooldown
Level 1
Attacks 1 enemy, dealing {0} damage. Transfers a random debuff to the target, increasing its duration by 2s.
Accuracy required for: Debuff Transfer
#1 Damage: 61.5% ATK + 92.5% DEF
Max level
Attacks 1 enemy, dealing {0} damage. Transfers a random debuff to the target, increasing its duration by 4s.
Accuracy required for: Debuff Transfer
#1 Damage: 123% ATK + 185% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 10% ATK + 16% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 20% ATK + 32% DEF
Revenant Charge
Active Skill
27s cooldown
Level 1
Charges through a 10x6m path towards 1 enemy, damaging each enemy hit, dealing {0} damage. Casts a [{1}% ATK Down] debuff on each target hit, lasting 10s. Casts a [Taunt] debuff on the 10 enemies with the lowest current HP in a 15m radius, lasting 4s, forcing them to continuously attack {2} using only their Combo Attacks until the [Taunt] debuff expires.
Accuracy required for: ATK Down, Taunt
#1 Damage: 64% ATK + 95% DEF
Max level
Charges through a 10x6m path towards 1 enemy, damaging each enemy hit, dealing {0} damage. Casts a [{1}% ATK Down] debuff on each target hit, lasting 15s. Casts a [Taunt] debuff on the 10 enemies with the lowest current HP in a 15m radius, lasting 7s, forcing them to continuously attack {2} using only their Combo Attacks until the [Taunt] debuff expires.
Accuracy required for: ATK Down, Taunt
#1 Damage: 128% ATK + 190% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 16% ATK + 23.5% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 32% ATK + 47% DEF
Graveyard Smash
Active Skill
30s cooldown
Level 1
Attacks the 10 enemies with the lowest current HP in a 10m radius around {0}, from a distance of 5m, dealing {1} damage. For each target hit {0} gains 10 Titan Mana.
Removes 2 random debuffs from the 10 allies with the lowest current HP in a 15m radius. Then, casts an [Immunity] buff on the targets, lasting 10s, protecting the target against {2} debuffs.
#1 Damage: 65% ATK + 97.5% DEF
Max level
Attacks the 10 enemies with the lowest current HP in a 10m radius around {0}, from a distance of 5m, dealing {1} damage. For each target hit {0} gains 30 Titan Mana.
Removes 2 random debuffs from the 10 allies with the lowest current HP in a 15m radius. Then, casts an [Immunity] buff on the targets, lasting 15s, protecting the target against {2} debuffs.
#1 Damage: 130% ATK + 195% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 21% ATK + 32% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 42% ATK + 64% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 25% ATK + 40% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 50% ATK + 80% DEF
Level 1
Attacks 1 enemy, dealing {0} damage. Casts a [Stun] debuff on the target, lasting 0.5s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal.
Accuracy required for: Stun
Damage: 31% ATK + 48.5% DEF
Max level
Attacks 1 enemy, dealing {0} damage. Casts a [Stun] debuff on the target, lasting 1s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal.
Accuracy required for: Stun
Damage: 62% ATK + 97% DEF
Vitality Siphon
Ultimate
15s cooldown
· 900 mana
Level 1
Attacks the 10 enemies with the lowest current HP in a 10m radius around {0}, from a distance of 5m, dealing {1} damage. Heals {0}, restoring {2} HP. Casts a [{3}% Weaken] debuff on the 10 enemies with the lowest current HP, lasting 12s, increasing all damage taken by {3}%. Pulls the targets to {0}.
Accuracy required for: Weaken, Pull
#1 Damage: 107.5% ATK + 162.5% DEF
#2 Heal: 15% * MAX HP
Max level
Attacks the 10 enemies with the lowest current HP in a 10m radius around {0}, from a distance of 5m, dealing {1} damage. Heals {0}, restoring {2} HP. Casts a [{3}% Weaken] debuff on the 10 enemies with the lowest current HP, lasting 16s, increasing all damage taken by {3}%. Pulls the targets to {0}.
Accuracy required for: Weaken, Pull
#1 Damage: 215% ATK + 325% DEF
#2 Heal: 30% * MAX HP
Tolerances
-
Nightmare
- 100% → 200%
-
Mindfog
- 100% → 200%
Artwork