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Sanctus the Valiant
- Faction
- Lightseekers
- Element
-
Light
- Rarity
- Epic
- Class
- Melee Attacker
- Soul mark
-
Actia
- Weapon
-
Two-handed blunt
Legion Inquisitor Sanctus the Valiant is everything one expects from a holy knight: calm, powerful, righteous, skilled, and honor-bound. But the man beneath the armor has done insidious deeds, and even he has begun to doubt.
Statistics
|
Level 1 |
Max level |
| HP |
701 |
8333 |
| ATK |
76 |
829 |
| DEF |
55 |
665 |
| CRIT Rate % |
5 |
5 |
| CRIT DMG % |
50 |
50 |
| Accuracy |
4 |
92 |
| Resistance |
16 |
76 |
| Combo speed |
0 |
0 |
Skills
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 24% ATK
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 48% ATK
Scourge And Protect
Active Skill
10s cooldown
Level 1
Attacks 1 enemy, dealing {0} damage. Casts a [Shield] buff on 1 random ally in a 15m radius, lasting 3s. The [Shield] is equal to (35% * Damage Dealt + 5% * MAX HP).
#1 Damage: 145% ATK
#2 Shield: 35% * Damage Dealt + 5% * MAX HP
Max level
Attacks 1 enemy, dealing {0} damage. Casts a [Shield] buff on 1 random ally in a 15m radius, lasting 5s. The [Shield] is equal to (65% * Damage Dealt + 15% * MAX HP).
#1 Damage: 290% ATK
#2 Shield: 65% * Damage Dealt + 15% * MAX HP
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 24% ATK
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 48% ATK
Surge And Purge
Active Skill
29s cooldown
Level 1
Attacks 1 enemy, dealing {0} damage. Removes a random debuff from 1 ally in a 10m radius. Removes a random debuff from {1} if the hit lands as a critical hit.
#1 Damage: 287.5% ATK
Max level
Attacks 1 enemy, dealing {0} damage. Removes 2 random debuffs from 1 ally in a 10m radius. Removes 2 random debuffs from {1} if the hit lands as a critical hit.
#1 Damage: 575% ATK
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 37% ATK
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 74% ATK
Restrain And Detain
Active Skill
30s cooldown
Level 1
Attacks 1 enemy 2 times, dealing {0} damage per hit. The first hit launches the target for 0.5s. Then, casts a [Stun] debuff on the target, lasting 3s, on the second hit. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal.
Accuracy required for: Launch, Stun
#1 Damage: 147.5% ATK
#2 Damage: 147.5% ATK
Max level
Attacks 1 enemy 2 times, dealing {0} damage per hit. The first hit launches the target for 1.5s. Then, casts a [Stun] debuff on the target, lasting 6s, on the second hit. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal.
Accuracy required for: Launch, Stun
#1 Damage: 295% ATK
#2 Damage: 295% ATK
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 48% ATK
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 96% ATK
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 61% ATK
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 122% ATK
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 72.5% ATK
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 145% ATK
Wield And Shield
Ultimate
15s cooldown
· 900 mana
Level 1
Attacks 9 enemies in a 6m radius around {0} 3 times, dealing {1} damage per hit.
The first hit removes a random debuff from 9 allies in a 15m radius.
Attacks 9 enemies in a 6m radius around {0}, dealing {1} damage. Casts a [Shield] buff on 9 allies in a 15m radius around {0}, lasting 10s. The [Shield] is equal to (50% * Damage Dealt + 10% * MAX HP) on the second hit.
Launches the targets for 4s on the third hit.
Accuracy required for: Launch
#1 Damage: 80% ATK
#2 Damage: 80% ATK
#3 Damage: 80% ATK
#4 Damage: 80% ATK
#5 Shield: 50% * Damage Dealt + 10% * MAX HP
Max level
Attacks 9 enemies in a 6m radius around {0} 3 times, dealing {1} damage per hit.
The first hit removes 3 random debuffs from 9 allies in a 15m radius.
Attacks 9 enemies in a 6m radius around {0}, dealing {1} damage. Casts a [Shield] buff on 9 allies in a 15m radius around {0}, lasting 14s. The [Shield] is equal to (100% * Damage Dealt + 20% * MAX HP) on the second hit.
Launches the targets for 7s on the third hit.
Accuracy required for: Launch
#1 Damage: 160% ATK
#2 Damage: 160% ATK
#3 Damage: 160% ATK
#4 Damage: 160% ATK
#5 Shield: 100% * Damage Dealt + 20% * MAX HP
Tolerances
-
Daze
- 50% → 150%
-
Blight
- 50% → 150%
Artwork