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Sanctus the Valiant

Faction
Lightseekers
Element
Light
Rarity
Epic
Class
Melee Attacker
Soul mark
Actia
Weapon
Two-handed blunt

Legion Inquisitor Sanctus the Valiant is everything one expects from a holy knight: calm, powerful, righteous, skilled, and honor-bound. But the man beneath the armor has done insidious deeds, and even he has begun to doubt.

Statistics

Level 1 Max level
HP 701 8333
ATK 76 829
DEF 55 665
CRIT Rate % 5 5
CRIT DMG % 50 50
Accuracy 4 92
Resistance 16 76
Combo speed 0 0

Skills

Combo 0 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 24% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 48% ATK

Scourge And Protect Active Skill

10s cooldown

Level 1

Attacks 1 enemy, dealing {0} damage. Casts a [Shield] buff on 1 random ally in a 15m radius, lasting 3s. The [Shield] is equal to (35% * Damage Dealt + 5% * MAX HP).

#1 Damage: 145% ATK
#2 Shield: 35% * Damage Dealt + 5% * MAX HP

Max level

Attacks 1 enemy, dealing {0} damage. Casts a [Shield] buff on 1 random ally in a 15m radius, lasting 5s. The [Shield] is equal to (65% * Damage Dealt + 15% * MAX HP).

#1 Damage: 290% ATK
#2 Shield: 65% * Damage Dealt + 15% * MAX HP

Combo 1 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 24% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 48% ATK

Surge And Purge Active Skill

29s cooldown

Level 1

Attacks 1 enemy, dealing {0} damage. Removes a random debuff from 1 ally in a 10m radius. Removes a random debuff from {1} if the hit lands as a critical hit.

#1 Damage: 287.5% ATK

Max level

Attacks 1 enemy, dealing {0} damage. Removes 2 random debuffs from 1 ally in a 10m radius. Removes 2 random debuffs from {1} if the hit lands as a critical hit.

#1 Damage: 575% ATK

Combo 2 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 37% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 74% ATK

Restrain And Detain Active Skill

30s cooldown

Level 1

Attacks 1 enemy 2 times, dealing {0} damage per hit. The first hit launches the target for 0.5s. Then, casts a [Stun] debuff on the target, lasting 3s, on the second hit. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal.

Accuracy required for: Launch, Stun

#1 Damage: 147.5% ATK
#2 Damage: 147.5% ATK

Max level

Attacks 1 enemy 2 times, dealing {0} damage per hit. The first hit launches the target for 1.5s. Then, casts a [Stun] debuff on the target, lasting 6s, on the second hit. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal.

Accuracy required for: Launch, Stun

#1 Damage: 295% ATK
#2 Damage: 295% ATK

Combo 3 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 48% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 96% ATK

Combo 4 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 61% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 122% ATK

Combo 5 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 72.5% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 145% ATK

Wield And Shield Ultimate

15s cooldown · 900 mana

Level 1

Attacks 9 enemies in a 6m radius around {0} 3 times, dealing {1} damage per hit.
The first hit removes a random debuff from 9 allies in a 15m radius.
Attacks 9 enemies in a 6m radius around {0}, dealing {1} damage. Casts a [Shield] buff on 9 allies in a 15m radius around {0}, lasting 10s. The [Shield] is equal to (50% * Damage Dealt + 10% * MAX HP) on the second hit.
Launches the targets for 4s on the third hit.

Accuracy required for: Launch

#1 Damage: 80% ATK
#2 Damage: 80% ATK
#3 Damage: 80% ATK
#4 Damage: 80% ATK
#5 Shield: 50% * Damage Dealt + 10% * MAX HP

Max level

Attacks 9 enemies in a 6m radius around {0} 3 times, dealing {1} damage per hit.
The first hit removes 3 random debuffs from 9 allies in a 15m radius.
Attacks 9 enemies in a 6m radius around {0}, dealing {1} damage. Casts a [Shield] buff on 9 allies in a 15m radius around {0}, lasting 14s. The [Shield] is equal to (100% * Damage Dealt + 20% * MAX HP) on the second hit.
Launches the targets for 7s on the third hit.

Accuracy required for: Launch

#1 Damage: 160% ATK
#2 Damage: 160% ATK
#3 Damage: 160% ATK
#4 Damage: 160% ATK
#5 Shield: 100% * Damage Dealt + 20% * MAX HP

Tolerances

Daze
50% → 150%
Blight
50% → 150%

Artwork

Sanctus the Valiant Sanctus the Valiant Sanctus the Valiant Sanctus the Valiant