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Redd Riot
- Faction
- Stonehearts
- Element
-
Fire
- Rarity
- Epic
- Class
- Ranged Attacker
- Soul mark
-
Temero
- Weapon
-
Crossbow or rifle
Maniac. Bandit. Menace. These are the nicest epithets attributed to anti-stealth master criminal, Redd Riot. Exiled from Stoneloom for her innumerable crimes, she now plunders the world over, in the hopes of one day raising enough cash to start her own kingdom. Guarded by minigun-wielding underlings. And with only one law – what Redd says, goes.
Statistics
|
Level 1 |
Max level |
| HP |
517 |
5787 |
| ATK |
87 |
1114 |
| DEF |
62 |
678 |
| CRIT Rate % |
5 |
10 |
| CRIT DMG % |
50 |
60 |
| Accuracy |
3 |
23 |
| Resistance |
10 |
10 |
| Combo speed |
0 |
0 |
Skills
Level 1
Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 24.5% ATK
Max level
Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 49% ATK
Stick 'Em Up!
Active Skill
10s cooldown
Level 1
Attacks 1 enemy from a distance of 9m, dealing {0} damage. Reduces the cooldown of Active Skill 3 on {1} by 1s if the hit lands as a critical hit.
#1 Damage: 145% ATK
Max level
Attacks 1 enemy from a distance of 9m, dealing {0} damage. Reduces the cooldown of Active Skill 3 on {1} by 3s if the hit lands as a critical hit.
#1 Damage: 290% ATK
Level 1
Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 24.5% ATK
Max level
Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 49% ATK
Eat Lead!
Active Skill
27s cooldown
Level 1
Attacks 1 enemy from a distance of 9m, 5 times, dealing {0} damage per hit. {1} gains 15 Ultimate Mana 5 times if the hit lands as a critical hit.
#1 Damage: 57.5% ATK
Max level
Attacks 1 enemy from a distance of 9m, 5 times, dealing {0} damage per hit. {1} gains 25 Ultimate Mana 5 times if the hit lands as a critical hit.
#1 Damage: 115% ATK
Level 1
Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 36.5% ATK
Max level
Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 73% ATK
Safe Cracker
Active Skill
28s cooldown
Level 1
Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 7m radius around the target, from a distance of 9m, dealing {0} damage. Casts a [Hex] debuff on the targets, lasting 8s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex
#1 Damage: 149% ATK
Max level
Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 7m radius around the target, from a distance of 9m, dealing {0} damage. Casts a [Hex] debuff on the targets, lasting 15s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.
Accuracy required for: Hex
#1 Damage: 298% ATK
Level 1
Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 47.5% ATK
Max level
Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 95% ATK
Level 1
Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 60.5% ATK
Max level
Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 121% ATK
Level 1
Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 3.5m radius around the target, from a distance of 9m, dealing {0} damage.
Damage: 36.5% ATK
Max level
Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 3.5m radius around the target, from a distance of 9m, dealing {0} damage.
Damage: 73% ATK
Running Riot!
Ultimate
15s cooldown
· 1100 mana
Level 1
Attacks the 9 enemies with the lowest current HP in a 60°, 10m cone in front of {0}, from a distance of 9m, 8 times over 0.8s, dealing {1} damage per hit. Each hit reduces the cooldown of a random Active Skill on {0} by 0.5s if the hit lands as a critical hit.
#1 Damage: 31.5% ATK
Max level
Attacks the 9 enemies with the lowest current HP in a 60°, 10m cone in front of {0}, from a distance of 9m, 8 times over 0.8s, dealing {1} damage per hit. Each hit reduces the cooldown of a random Active Skill on {0} by 1.5s if the hit lands as a critical hit.
#1 Damage: 63% ATK
Tolerances
-
Crush
- 50% → 150%
-
Fatigue
- 50% → 150%