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Redd Riot

Faction
Stonehearts
Element
Fire
Rarity
Epic
Class
Ranged Attacker
Soul mark
Temero
Weapon
Crossbow or rifle

Maniac. Bandit. Menace. These are the nicest epithets attributed to anti-stealth master criminal, Redd Riot. Exiled from Stoneloom for her innumerable crimes, she now plunders the world over, in the hopes of one day raising enough cash to start her own kingdom. Guarded by minigun-wielding underlings. And with only one law – what Redd says, goes.

Statistics

Level 1 Max level
HP 517 5787
ATK 87 1114
DEF 62 678
CRIT Rate % 5 10
CRIT DMG % 50 60
Accuracy 3 23
Resistance 10 10
Combo speed 0 0

Skills

Combo 0 Combo

Level 1

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 24.5% ATK

Max level

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 49% ATK

Stick 'Em Up! Active Skill

10s cooldown

Level 1

Attacks 1 enemy from a distance of 9m, dealing {0} damage. Reduces the cooldown of Active Skill 3 on {1} by 1s if the hit lands as a critical hit.

#1 Damage: 145% ATK

Max level

Attacks 1 enemy from a distance of 9m, dealing {0} damage. Reduces the cooldown of Active Skill 3 on {1} by 3s if the hit lands as a critical hit.

#1 Damage: 290% ATK

Combo 1 Combo

Level 1

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 24.5% ATK

Max level

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 49% ATK

Eat Lead! Active Skill

27s cooldown

Level 1

Attacks 1 enemy from a distance of 9m, 5 times, dealing {0} damage per hit. {1} gains 15 Ultimate Mana 5 times if the hit lands as a critical hit.

#1 Damage: 57.5% ATK

Max level

Attacks 1 enemy from a distance of 9m, 5 times, dealing {0} damage per hit. {1} gains 25 Ultimate Mana 5 times if the hit lands as a critical hit.

#1 Damage: 115% ATK

Combo 2 Combo

Level 1

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 36.5% ATK

Max level

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 73% ATK

Safe Cracker Active Skill

28s cooldown

Level 1

Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 7m radius around the target, from a distance of 9m, dealing {0} damage. Casts a [Hex] debuff on the targets, lasting 8s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.

Accuracy required for: Hex

#1 Damage: 149% ATK

Max level

Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 7m radius around the target, from a distance of 9m, dealing {0} damage. Casts a [Hex] debuff on the targets, lasting 15s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival.

Accuracy required for: Hex

#1 Damage: 298% ATK

Combo 3 Combo

Level 1

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 47.5% ATK

Max level

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 95% ATK

Combo 4 Combo

Level 1

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 60.5% ATK

Max level

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 121% ATK

Combo 5 Combo

Level 1

Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 3.5m radius around the target, from a distance of 9m, dealing {0} damage.
Damage: 36.5% ATK

Max level

Selects 1 enemy up to 14m away. Attacks the 9 enemies with the lowest current HP in a 3.5m radius around the target, from a distance of 9m, dealing {0} damage.
Damage: 73% ATK

Running Riot! Ultimate

15s cooldown · 1100 mana

Level 1

Attacks the 9 enemies with the lowest current HP in a 60°, 10m cone in front of {0}, from a distance of 9m, 8 times over 0.8s, dealing {1} damage per hit. Each hit reduces the cooldown of a random Active Skill on {0} by 0.5s if the hit lands as a critical hit.

#1 Damage: 31.5% ATK

Max level

Attacks the 9 enemies with the lowest current HP in a 60°, 10m cone in front of {0}, from a distance of 9m, 8 times over 0.8s, dealing {1} damage per hit. Each hit reduces the cooldown of a random Active Skill on {0} by 1.5s if the hit lands as a critical hit.

#1 Damage: 63% ATK

Tolerances

Crush
50% → 150%
Fatigue
50% → 150%