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Moros

Faction
Nocturna
Element
Earth
Rarity
Legendary
Class
Ranged Attacker
Soul mark
Vess
Weapon
Crossbow or rifle

Guilt drove Father Moros to self-imposed exile, but soon his guilt turned to madness. Voices called upon him to play the music of death – so he does, with the scream of his organ cannon, laying waste in the name of good. In the name of… Serenity.

Statistics

Level 1 Max level
HP 732 7906
ATK 109 1316
DEF 70 735
CRIT Rate % 5 15
CRIT DMG % 50 50
Accuracy 0 60
Resistance 10 10
Combo speed 8 60

Skills

Combo 0 Combo

Level 1

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 25.5% ATK

Max level

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 51% ATK

Deathchord Active Skill

10s cooldown

Level 1

Attacks 1 enemy from a distance of 9m, dealing {0} damage. Casts a [{1}% DEF Down] debuff on the target, lasting 5s.

Accuracy required for: DEF Down

#1 Damage: 137.5% ATK

Max level

Attacks 1 enemy from a distance of 9m, dealing {0} damage. Casts a [{1}% DEF Down] debuff on the target, lasting 7s.

Accuracy required for: DEF Down

#1 Damage: 275% ATK

Combo 1 Combo

Level 1

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 25.5% ATK

Max level

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 51% ATK

Fortissimo Active Skill

24s cooldown

Level 1

Attacks 10 enemies in a 6x12m area in front of {0}, from a distance of 9m, 2 times, dealing {1} damage per hit. {0} gains 50 Ultimate Mana if any hit lands as a critical hit.

#1 Damage: 77.5% ATK
#2 Damage: 77.5% ATK

Max level

Attacks 10 enemies in a 6x12m area in front of {0}, from a distance of 9m, 2 times, dealing {1} damage per hit. {0} gains 75 Ultimate Mana if any hit lands as a critical hit.

#1 Damage: 155% ATK
#2 Damage: 155% ATK

Combo 2 Combo

Level 1

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 38.5% ATK

Max level

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 77% ATK

Concerto Active Skill

28s cooldown

Level 1

Selects 1 enemy up to 14m away. Attacks 10 enemies in a 9m radius around the target, from a distance of 9m, dealing {0} damage. Casts a [Shock] debuff on the targets, lasting 4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.

Accuracy required for: Shock

#1 Damage: 155% ATK

Max level

Selects 1 enemy up to 14m away. Attacks 10 enemies in a 9m radius around the target, from a distance of 9m, dealing {0} damage. Casts a [Shock] debuff on the targets, lasting 6s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.

Accuracy required for: Shock

#1 Damage: 310% ATK

Combo 3 Combo

Level 1

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 52.5% ATK

Max level

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 105% ATK

Combo 4 Combo

Level 1

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 64% ATK

Max level

Attacks 1 enemy from a distance of 9m, dealing {0} damage.
Damage: 128% ATK

Combo 5 Combo

Level 1

Selects 1 enemy up to 14m away. Attacks 10 enemies in a 3.5m radius around the target, from a distance of 9m, dealing {0} damage. Reduces the cooldown of Active Skill 2 on {1} by 1s.
Damage: 40% ATK

Max level

Selects 1 enemy up to 14m away. Attacks 10 enemies in a 3.5m radius around the target, from a distance of 9m, dealing {0} damage. Reduces the cooldown of Active Skill 2 on {1} by 2s.
Damage: 80% ATK

Crescendo Ultimate

15s cooldown · 1100 mana

Level 1

Selects 1 enemy up to 14m away. Attacks 10 enemies in a 10m radius around the target, from a distance of 9m, 3 times, dealing {0} damage per hit. Each hit Reduces the cooldown of a random Active Skill on {1} by 3s, if the hit lands as a critical hit.

#1 Damage: 86% ATK
#2 Damage: 86% ATK
#3 Damage: 86% ATK

Max level

Selects 1 enemy up to 14m away. Attacks 10 enemies in a 10m radius around the target, from a distance of 9m, 3 times, dealing {0} damage per hit. Each hit Reduces the cooldown of a random Active Skill on {1} by 6s, if the hit lands as a critical hit.

#1 Damage: 172% ATK
#2 Damage: 172% ATK
#3 Damage: 172% ATK

Tolerances

Daze
100% → 200%
Blight
100% → 200%

Artwork

Moros Moros