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Lithat

Faction
Lightseekers
Element
Fire
Rarity
Legendary
Class
Melee Attacker
Soul mark
Vess
Weapon
Two-handed sword

Lithat is an Archangel, one of the thirteen warriors chosen to guard Santu, Serenity's hidden fortress. A duty that has not ended, yet... he awoke in Amara, not Santu. He knows not how or why, but calls it fortunate – for the Darkborn are here, now, and the fight has already begun.

Statistics

Level 1 Max level
HP 816 8813
ATK 90 1084
DEF 80 848
CRIT Rate % 5 15
CRIT DMG % 50 50
Accuracy 0 60
Resistance 10 10
Combo speed 8 60

Skills

Combo 0 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 24% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 48% ATK

Incandescent Fury Active Skill

10s cooldown

Level 1

Attacks 1 enemy, dealing {0} damage. Casts a [{1}% RES Down] debuff on the target, lasting 4s.

Accuracy required for: RES Down

#1 Damage: 152.5% ATK

Max level

Attacks 1 enemy, dealing {0} damage. Casts a [{1}% RES Down] debuff on the target, lasting 7s.

Accuracy required for: RES Down

#1 Damage: 305% ATK

Combo 1 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 24% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 48% ATK

Alabaster Pyre Active Skill

26s cooldown

Level 1

Attacks 1 enemy 2 times, dealing {0} damage per hit. The first hit transfers a random debuff to the target. Then, steals a random buff from the target on the second hit.

Accuracy required for: Debuff Transfer, Buff Steal

#1 Damage: 156.5% ATK
#2 Damage: 156.5% ATK

Max level

Attacks 1 enemy 2 times, dealing {0} damage per hit. The first hit transfers 3 random debuffs to the target. Then, steals 3 random buffs from the target on the second hit.

Accuracy required for: Debuff Transfer, Buff Steal

#1 Damage: 313% ATK
#2 Damage: 313% ATK

Combo 2 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 38% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 76% ATK

Lucent Apex Active Skill

30s cooldown

Level 1

Pulls 10 random enemies in a 10m radius to {0}. Attacks the 10 enemies with the lowest current HP in a 6m radius around {0}, from a distance of 5m, dealing {1} damage. Casts a [Hex] debuff on the targets, lasting 10s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival. Then, {0} gains 10 Ultimate Mana if this attack kills the target.

Accuracy required for: Pull, Hex

#1 Damage: 162% ATK

Max level

Pulls 10 random enemies in a 10m radius to {0}. Attacks the 10 enemies with the lowest current HP in a 6m radius around {0}, from a distance of 5m, dealing {1} damage. Casts a [Hex] debuff on the targets, lasting 15s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival. Then, {0} gains 20 Ultimate Mana if this attack kills the target.

Accuracy required for: Pull, Hex

#1 Damage: 324% ATK

Combo 3 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 53% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 106% ATK

Combo 4 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 62.5% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 125% ATK

Combo 5 Combo

Level 1

Attacks 1 enemy, dealing {0} damage. Shortens the duration of 1 random buff on the target by 1s.

Accuracy required for: Buff Duration Shortening

Damage: 74% ATK

Max level

Attacks 1 enemy, dealing {0} damage. Shortens the duration of up to 2 random buffs on the target by 3s.

Accuracy required for: Buff Duration Shortening

Damage: 148% ATK

Serenity's Castigation Ultimate

15s cooldown · 900 mana

Level 1

Attacks the 10 enemies with the lowest current HP in a 6m radius around {0}, 5 times over 2.5s, dealing {1} damage per hit.
The first hit casts a [0.5% Burn] debuff on 1 enemy, lasting 10s. The [Burn] ticks every 2s, damaging targets by 0.5% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.25% of their MAX HP per tick (up to 200% ATK).
On the fifth hit casts a [0.5% Burn] debuff on 1 enemy, lasting 10s. The [Burn] ticks every 2s, damaging targets by 0.5% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.25% of their MAX HP per tick (up to 200% ATK).

Accuracy required for: Burn

#1 Damage: 35% ATK
#2 Burn Damage Limit: 200% ATK per tick
#3 Burn Target Allies Damage Limit: 200% ATK per tick
#4 Burn Damage Limit: 200% ATK per tick
#5 Burn Target Allies Damage Limit: 200% ATK per tick

Max level

Attacks the 10 enemies with the lowest current HP in a 6m radius around {0}, 5 times over 2.5s, dealing {1} damage per hit.
The first hit casts a [1.5% Burn] debuff on 1 enemy, lasting 14s. The [Burn] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 500% ATK). Also damages all of the target's allies in a 6m radius by 0.75% of their MAX HP per tick (up to 500% ATK).
On the fifth hit casts a [1.5% Burn] debuff on 1 enemy, lasting 14s. The [Burn] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 500% ATK). Also damages all of the target's allies in a 6m radius by 0.75% of their MAX HP per tick (up to 500% ATK).

Accuracy required for: Burn

#1 Damage: 70% ATK
#2 Burn Damage Limit: 500% ATK per tick
#3 Burn Target Allies Damage Limit: 500% ATK per tick
#4 Burn Damage Limit: 500% ATK per tick
#5 Burn Target Allies Damage Limit: 500% ATK per tick

Tolerances

Crush
100% → 200%
Fatigue
100% → 200%

Artwork

Lithat Lithat