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Lithat
- Faction
- Lightseekers
- Element
-
Fire
- Rarity
- Legendary
- Class
- Melee Attacker
- Soul mark
-
Vess
- Weapon
-
Two-handed sword
Lithat is an Archangel, one of the thirteen warriors chosen to guard Santu, Serenity's hidden fortress. A duty that has not ended, yet... he awoke in Amara, not Santu. He knows not how or why, but calls it fortunate – for the Darkborn are here, now, and the fight has already begun.
Statistics
|
Level 1 |
Max level |
| HP |
816 |
8813 |
| ATK |
90 |
1084 |
| DEF |
80 |
848 |
| CRIT Rate % |
5 |
15 |
| CRIT DMG % |
50 |
50 |
| Accuracy |
0 |
60 |
| Resistance |
10 |
10 |
| Combo speed |
8 |
60 |
Skills
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 24% ATK
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 48% ATK
Incandescent Fury
Active Skill
10s cooldown
Level 1
Attacks 1 enemy, dealing {0} damage. Casts a [{1}% RES Down] debuff on the target, lasting 4s.
Accuracy required for: RES Down
#1 Damage: 152.5% ATK
Max level
Attacks 1 enemy, dealing {0} damage. Casts a [{1}% RES Down] debuff on the target, lasting 7s.
Accuracy required for: RES Down
#1 Damage: 305% ATK
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 24% ATK
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 48% ATK
Alabaster Pyre
Active Skill
26s cooldown
Level 1
Attacks 1 enemy 2 times, dealing {0} damage per hit. The first hit transfers a random debuff to the target. Then, steals a random buff from the target on the second hit.
Accuracy required for: Debuff Transfer, Buff Steal
#1 Damage: 156.5% ATK
#2 Damage: 156.5% ATK
Max level
Attacks 1 enemy 2 times, dealing {0} damage per hit. The first hit transfers 3 random debuffs to the target. Then, steals 3 random buffs from the target on the second hit.
Accuracy required for: Debuff Transfer, Buff Steal
#1 Damage: 313% ATK
#2 Damage: 313% ATK
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 38% ATK
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 76% ATK
Lucent Apex
Active Skill
30s cooldown
Level 1
Pulls 10 random enemies in a 10m radius to {0}. Attacks the 10 enemies with the lowest current HP in a 6m radius around {0}, from a distance of 5m, dealing {1} damage. Casts a [Hex] debuff on the targets, lasting 10s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival. Then, {0} gains 10 Ultimate Mana if this attack kills the target.
Accuracy required for: Pull, Hex
#1 Damage: 162% ATK
Max level
Pulls 10 random enemies in a 10m radius to {0}. Attacks the 10 enemies with the lowest current HP in a 6m radius around {0}, from a distance of 5m, dealing {1} damage. Casts a [Hex] debuff on the targets, lasting 15s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival. Then, {0} gains 20 Ultimate Mana if this attack kills the target.
Accuracy required for: Pull, Hex
#1 Damage: 324% ATK
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 53% ATK
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 106% ATK
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 62.5% ATK
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 125% ATK
Level 1
Attacks 1 enemy, dealing {0} damage. Shortens the duration of 1 random buff on the target by 1s.
Accuracy required for: Buff Duration Shortening
Damage: 74% ATK
Max level
Attacks 1 enemy, dealing {0} damage. Shortens the duration of up to 2 random buffs on the target by 3s.
Accuracy required for: Buff Duration Shortening
Damage: 148% ATK
Serenity's Castigation
Ultimate
15s cooldown
· 900 mana
Level 1
Attacks the 10 enemies with the lowest current HP in a 6m radius around {0}, 5 times over 2.5s, dealing {1} damage per hit.
The first hit casts a [0.5% Burn] debuff on 1 enemy, lasting 10s. The [Burn] ticks every 2s, damaging targets by 0.5% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.25% of their MAX HP per tick (up to 200% ATK).
On the fifth hit casts a [0.5% Burn] debuff on 1 enemy, lasting 10s. The [Burn] ticks every 2s, damaging targets by 0.5% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.25% of their MAX HP per tick (up to 200% ATK).
Accuracy required for: Burn
#1 Damage: 35% ATK
#2 Burn Damage Limit: 200% ATK per tick
#3 Burn Target Allies Damage Limit: 200% ATK per tick
#4 Burn Damage Limit: 200% ATK per tick
#5 Burn Target Allies Damage Limit: 200% ATK per tick
Max level
Attacks the 10 enemies with the lowest current HP in a 6m radius around {0}, 5 times over 2.5s, dealing {1} damage per hit.
The first hit casts a [1.5% Burn] debuff on 1 enemy, lasting 14s. The [Burn] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 500% ATK). Also damages all of the target's allies in a 6m radius by 0.75% of their MAX HP per tick (up to 500% ATK).
On the fifth hit casts a [1.5% Burn] debuff on 1 enemy, lasting 14s. The [Burn] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 500% ATK). Also damages all of the target's allies in a 6m radius by 0.75% of their MAX HP per tick (up to 500% ATK).
Accuracy required for: Burn
#1 Damage: 70% ATK
#2 Burn Damage Limit: 500% ATK per tick
#3 Burn Target Allies Damage Limit: 500% ATK per tick
#4 Burn Damage Limit: 500% ATK per tick
#5 Burn Target Allies Damage Limit: 500% ATK per tick
Tolerances
-
Crush
- 100% → 200%
-
Fatigue
- 100% → 200%
Artwork