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Gondo The Watchman

Faction
Cambion
Element
Dark
Rarity
Epic
Class
Tank
Soul mark
Actia
Weapon
Sword and shield

Should you see Gondo staring down at you, you better have your funeral plans in order. He's the ever-watchful gatekeeper of Kyoze's Fell Barbican and holder of the Doom Oculus – a shield whose eye can stun the most fearsome Demon into submission. So far, not one soul has breached even the Fell Barbican's perimeter. Gondo intends to keep it that way.

Statistics

Level 1 Max level
HP 897 10655
ATK 32 352
DEF 79 957
CRIT Rate % 5 5
CRIT DMG % 50 50
Accuracy 4 92
Resistance 16 76
Combo speed 0 0

Skills

Combo 0 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 12% ATK + 12% DEF

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 24% ATK + 24% DEF

Mallet Smasher Active Skill

10s cooldown

Level 1

Attacks 1 enemy, dealing {0} damage. Extends the duration of 1 random buff on {1} by 2s.

#1 Damage: 72.5% ATK + 72.5% DEF

Max level

Attacks 1 enemy, dealing {0} damage. Extends the duration of 1 random buff on {1} by 3s.

#1 Damage: 145% ATK + 145% DEF

Combo 1 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 12% ATK + 12% DEF

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 24% ATK + 24% DEF

Doom Oculus Active Skill

28s cooldown

Level 1

Attacks the 9 enemies with the lowest current HP in a 7m semicircle in front of {0}, dealing {1} damage. Casts a [Shock] debuff on the targets, lasting 2s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Then, casts a [{2}% Blind] debuff on the targets, lasting 10s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.

Accuracy required for: Shock, Blind

#1 Damage: 76% ATK + 76% DEF

Max level

Attacks the 9 enemies with the lowest current HP in a 7m semicircle in front of {0}, dealing {1} damage. Casts a [Shock] debuff on the targets, lasting 4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Then, casts a [{2}% Blind] debuff on the targets, lasting 14s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.

Accuracy required for: Shock, Blind

#1 Damage: 152% ATK + 152% DEF

Combo 2 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 18% ATK + 18% DEF

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 36% ATK + 36% DEF

Hold The Gates Active Skill

30s cooldown

Level 1

Attacks 1 enemy, dealing {0} damage. Casts a [{1} HP Shield] buff on the 9 allies with the lowest current HP in a 15m radius, lasting 10s.

#1 Damage: 150% ATK + 150% DEF
#2 Shield: 10% * MAX HP

Max level

Attacks 1 enemy, dealing {0} damage. Casts a [{1} HP Shield] buff on the 9 allies with the lowest current HP in a 15m radius, lasting 14s.

#1 Damage: 300% ATK + 300% DEF
#2 Shield: 15% * MAX HP

Combo 3 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 24% ATK + 24% DEF

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 48% ATK + 48% DEF

Combo 4 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 30.5% ATK + 30.5% DEF

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 61% ATK + 61% DEF

Combo 5 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 36% ATK + 36% DEF

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 72% ATK + 72% DEF

Jaws of Hatred Ultimate

15s cooldown · 900 mana

Level 1

Attacks the 9 enemies with the lowest current HP in a 8m radius around {0}, dealing {1} damage. Launches the targets for 3s. Then, casts a [Taunt] debuff on the targets, lasting 3s, forcing them to continuously attack {0} using only their Combo Attacks until the [Taunt] debuff expires.

Accuracy required for: Launch, Taunt

#1 Damage: 125% ATK + 125% DEF

Max level

Attacks the 9 enemies with the lowest current HP in a 8m radius around {0}, dealing {1} damage. Launches the targets for 5s. Then, casts a [Taunt] debuff on the targets, lasting 6s, forcing them to continuously attack {0} using only their Combo Attacks until the [Taunt] debuff expires.

Accuracy required for: Launch, Taunt

#1 Damage: 250% ATK + 250% DEF

Tolerances

Paralysis
50% → 150%
Blight
50% → 150%