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Ganbuku of the Mask

Faction
Cambion
Element
Wind
Rarity
Rare
Class
Tank
Soul mark
Actia
Weapon
Sword and shield

The mask fused to Ganbuku saved her life, but stole it, too. Her Dynasty is ruled by “the bearer of the mask,” and Ganbuku was sent to retrieve it, not use it – but in the end only the strength of the mask could save her. She never wished to rule her people, but now she's too powerful to do anything less.

Statistics

Level 1 Max level
HP 616 7650
ATK 33 377
DEF 65 818
CRIT Rate % 5 5
CRIT DMG % 50 50
Accuracy 4 92
Resistance 16 76
Combo speed 0 0

Skills

Combo 0 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 13% ATK + 9% DEF

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 26% ATK + 18% DEF

Mindful Mask Active Skill

10s cooldown

Level 1

Attacks 1 enemy, dealing {0} damage.

#1 Damage: 82.5% ATK + 55% DEF

Max level

Attacks 1 enemy, dealing {0} damage.

#1 Damage: 165% ATK + 110% DEF

Combo 1 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 13% ATK + 9% DEF

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 26% ATK + 18% DEF

Watchful Mask Active Skill

29s cooldown

Level 1

Attacks 1 enemy, dealing {0} damage. Removes a random debuff from {1}.

#1 Damage: 165% ATK + 112.5% DEF

Max level

Attacks 1 enemy, dealing {0} damage. Removes a random debuff from {1}.
Removes 2 random debuffs from {1} instead, if the hit lands as a critical hit.

#1 Damage: 330% ATK + 225% DEF

Combo 2 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 21% ATK + 14% DEF

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 42% ATK + 28% DEF

Controlling Mask Active Skill

30s cooldown

Level 1

Attacks 1 enemy 2 times, dealing {0} damage per hit. The first hit casts a [{1}% Heal Reduction] debuff on the target, lasting 8s, decreasing the size of all heals received by {1}%. Removes a random debuff from 1 ally in a 15m radius on the second hit.

Accuracy required for: Heal Reduction

#1 Damage: 83% ATK + 56% DEF
#2 Damage: 83% ATK + 56% DEF

Max level

Attacks 1 enemy 2 times, dealing {0} damage per hit. The first hit casts a [{1}% Heal Reduction] debuff on the target, lasting 12s, decreasing the size of all heals received by {1}%. Removes a random debuff from 1 ally in a 15m radius on the second hit.

Accuracy required for: Heal Reduction

#1 Damage: 166% ATK + 112% DEF
#2 Damage: 166% ATK + 112% DEF

Combo 3 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 27.5% ATK + 18.5% DEF

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 55% ATK + 37% DEF

Combo 4 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 34% ATK + 23% DEF

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 68% ATK + 46% DEF

Combo 5 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 41.5% ATK + 28% DEF

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 83% ATK + 56% DEF

Benevolent Mask Ultimate

15s cooldown · 900 mana

Level 1

Removes a random debuff from 1 ally in a 10m radius. Then, the target gains 0.1% Ultimate Mana for each debuff removed.
Attacks the 8 enemies with the lowest current HP in a 90°, 7m cone in front of {0}, dealing {1} damage.

#1 Damage: 232% ATK

Max level

Removes 3 random debuffs from 1 ally in a 10m radius. Then, the target gains 0.1% Ultimate Mana for each debuff removed.
Attacks the 8 enemies with the lowest current HP in a 90°, 7m cone in front of {0}, dealing {1} damage.

#1 Damage: 464% ATK

Tolerances

Mindfog
50% → 150%