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Ganbuku of the Mask
- Faction
- Cambion
- Element
-
Wind
- Rarity
- Rare
- Class
- Tank
- Soul mark
-
Actia
- Weapon
-
Sword and shield
The mask fused to Ganbuku saved her life, but stole it, too. Her Dynasty is ruled by “the bearer of the mask,” and Ganbuku was sent to retrieve it, not use it – but in the end only the strength of the mask could save her. She never wished to rule her people, but now she's too powerful to do anything less.
Statistics
|
Level 1 |
Max level |
| HP |
616 |
7650 |
| ATK |
33 |
377 |
| DEF |
65 |
818 |
| CRIT Rate % |
5 |
5 |
| CRIT DMG % |
50 |
50 |
| Accuracy |
4 |
92 |
| Resistance |
16 |
76 |
| Combo speed |
0 |
0 |
Skills
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 13% ATK + 9% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 26% ATK + 18% DEF
Mindful Mask
Active Skill
10s cooldown
Level 1
Attacks 1 enemy, dealing {0} damage.
#1 Damage: 82.5% ATK + 55% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
#1 Damage: 165% ATK + 110% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 13% ATK + 9% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 26% ATK + 18% DEF
Watchful Mask
Active Skill
29s cooldown
Level 1
Attacks 1 enemy, dealing {0} damage. Removes a random debuff from {1}.
#1 Damage: 165% ATK + 112.5% DEF
Max level
Attacks 1 enemy, dealing {0} damage. Removes a random debuff from {1}.
Removes 2 random debuffs from {1} instead, if the hit lands as a critical hit.
#1 Damage: 330% ATK + 225% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 21% ATK + 14% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 42% ATK + 28% DEF
Controlling Mask
Active Skill
30s cooldown
Level 1
Attacks 1 enemy 2 times, dealing {0} damage per hit. The first hit casts a [{1}% Heal Reduction] debuff on the target, lasting 8s, decreasing the size of all heals received by {1}%. Removes a random debuff from 1 ally in a 15m radius on the second hit.
Accuracy required for: Heal Reduction
#1 Damage: 83% ATK + 56% DEF
#2 Damage: 83% ATK + 56% DEF
Max level
Attacks 1 enemy 2 times, dealing {0} damage per hit. The first hit casts a [{1}% Heal Reduction] debuff on the target, lasting 12s, decreasing the size of all heals received by {1}%. Removes a random debuff from 1 ally in a 15m radius on the second hit.
Accuracy required for: Heal Reduction
#1 Damage: 166% ATK + 112% DEF
#2 Damage: 166% ATK + 112% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 27.5% ATK + 18.5% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 55% ATK + 37% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 34% ATK + 23% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 68% ATK + 46% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 41.5% ATK + 28% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 83% ATK + 56% DEF
Benevolent Mask
Ultimate
15s cooldown
· 900 mana
Level 1
Removes a random debuff from 1 ally in a 10m radius. Then, the target gains 0.1% Ultimate Mana for each debuff removed.
Attacks the 8 enemies with the lowest current HP in a 90°, 7m cone in front of {0}, dealing {1} damage.
#1 Damage: 232% ATK
Max level
Removes 3 random debuffs from 1 ally in a 10m radius. Then, the target gains 0.1% Ultimate Mana for each debuff removed.
Attacks the 8 enemies with the lowest current HP in a 90°, 7m cone in front of {0}, dealing {1} damage.
#1 Damage: 464% ATK
Tolerances
-
Mindfog
- 50% → 150%