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Confar the Burnished
- Faction
- Eldrin
- Element
-
Fire
- Rarity
- Epic
- Class
- Tank
- Soul mark
-
Actia
- Weapon
-
Two-handed sword
From his lofty perch, the ever-burning Hawk's Eye, Confar guards the Eldrin frontier. It is a silent watch, far away from the endless bickering of the court. Confar likes it this way. Here, it's just him, the watchtower's fire, and the occasional goblin scream as they fall beneath his flaming blade.
Statistics
|
Level 1 |
Max level |
| HP |
966 |
11474 |
| ATK |
30 |
327 |
| DEF |
75 |
901 |
| CRIT Rate % |
5 |
5 |
| CRIT DMG % |
50 |
50 |
| Accuracy |
4 |
92 |
| Resistance |
16 |
76 |
| Combo speed |
0 |
0 |
Skills
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 12% ATK + 12% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 24% ATK + 24% DEF
Flamerake
Active Skill
10s cooldown
Level 1
Attacks 1 enemy, dealing {0} damage. Casts a [{1}% RES Down] debuff on the target, lasting 4s.
Accuracy required for: RES Down
#1 Damage: 73% ATK + 73% DEF
Max level
Attacks 1 enemy, dealing {0} damage. Casts a [{1}% RES Down] debuff on the target, lasting 6s.
Accuracy required for: RES Down
#1 Damage: 146% ATK + 146% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 12% ATK + 12% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 24% ATK + 24% DEF
Cinderthrust
Active Skill
26s cooldown
Level 1
Attacks 1 enemy, dealing {0} damage. Casts a [1% Burn] debuff on the target, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.5% of their MAX HP per tick (up to 200% ATK).
Accuracy required for: Burn
#1 Damage: 72.5% ATK + 72.5% DEF
#2 Burn Damage Limit: 200% ATK per tick
#3 Burn Target Allies Damage Limit: 200% ATK per tick
Max level
Attacks 1 enemy, dealing {0} damage. Casts a [1.5% Burn] debuff on the target, lasting 8s. The [Burn] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 400% ATK). Also damages all of the target's allies in a 6m radius by 0.75% of their MAX HP per tick (up to 400% ATK).
Accuracy required for: Burn
#1 Damage: 145% ATK + 145% DEF
#2 Burn Damage Limit: 400% ATK per tick
#3 Burn Target Allies Damage Limit: 400% ATK per tick
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 18% ATK + 18% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 36% ATK + 36% DEF
Burnished Hawk
Active Skill
28s cooldown
Level 1
Attacks the 9 enemies with the lowest current HP in a 8m radius around {0}, dealing {1} damage. Casts a [{2} HP Shield] buff on {0}, lasting 9s. Then, casts a [{3}% DEF Up] buff on {0}, lasting 9s.
#1 Damage: 75% ATK + 75% DEF
#2 Shield: 0.2 * MAX HP
Max level
Attacks the 9 enemies with the lowest current HP in a 8m radius around {0}, dealing {1} damage. Casts a [{2} HP Shield] buff on {0}, lasting 14s. Then, casts a [{3}% DEF Up] buff on {0}, lasting 14s.
#1 Damage: 150% ATK + 150% DEF
#2 Shield: 0.3 * MAX HP
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 24% ATK + 24% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 48% ATK + 48% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 30% ATK + 30% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 60% ATK + 60% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 36.5% ATK + 36.5% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 73% ATK + 73% DEF
Feather Comet
Ultimate
15s cooldown
· 900 mana
Level 1
Attacks 1 enemy 3 times, dealing {0} damage per hit. The first hit casts a [{1}% DEF Down] debuff on the target, lasting 10s. Casts a [Shield] buff on the 9 allies with the lowest current HP in a 15m radius, lasting 10s. The [Shield] is equal to (30% * Damage Dealt).
Accuracy required for: DEF Down
#1 Damage: 82.5% ATK + 82.5% DEF
#2 Damage: 82.5% ATK + 82.5% DEF
#3 Damage: 82.5% ATK + 82.5% DEF
#4 Shield: 30% * Damage Dealt
Max level
Attacks 1 enemy 3 times, dealing {0} damage per hit. The first hit casts a [{1}% DEF Down] debuff on the target, lasting 15s. Casts a [Shield] buff on the 9 allies with the lowest current HP in a 15m radius, lasting 15s. The [Shield] is equal to (50% * Damage Dealt).
Accuracy required for: DEF Down
#1 Damage: 165% ATK + 165% DEF
#2 Damage: 165% ATK + 165% DEF
#3 Damage: 165% ATK + 165% DEF
#4 Shield: 50% * Damage Dealt
Tolerances
-
Paralysis
- 50% → 150%
-
Bloodrot
- 50% → 150%
Artwork