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Bryneth the Ram

Faction
Stonehearts
Element
Earth
Rarity
Rare
Class
Tank
Soul mark
Actia
Weapon
Sword and shield

The Undercity's a messed up town – and that's just how Bryneth likes it. While the Highguard are constrained by pesky things called laws, Bryneth's more a 'frontier justice' kinda gal. Enough criminals have had their bell rung by Bryneth that if they see a ram-shaped shadow flying at their head, they know they're waking up in the slammer.

Statistics

Level 1 Max level
HP 726 9016
ATK 23 264
DEF 64 804
CRIT Rate % 5 5
CRIT DMG % 50 50
Accuracy 4 92
Resistance 16 76
Combo speed 0 0

Skills

Combo 0 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 13% ATK + 8.5% DEF

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 26% ATK + 17% DEF

Ram Raid Active Skill

10s cooldown

Level 1

Attacks 1 enemy, dealing {0} damage.

#1 Damage: 77.5% ATK + 52.5% DEF

Max level

Attacks 1 enemy, dealing {0} damage.

#1 Damage: 155% ATK + 105% DEF

Combo 1 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 13% ATK + 8.5% DEF

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 26% ATK + 17% DEF

Spinning Justice Active Skill

27s cooldown

Level 1

Attacks 1 enemy 2 times, dealing {0} damage per hit. Heals {1} 2 times, restoring (40% * Damage Dealt) HP per heal.

#1 Damage: 80% ATK + 55% DEF
#2 Heal: 40% * Damage Dealt
#3 Damage: 80% ATK + 55% DEF
#4 Heal: 40% * Damage Dealt

Max level

Attacks 1 enemy 2 times, dealing {0} damage per hit. Heals {1} 2 times, restoring (60% * Damage Dealt) HP per heal.

#1 Damage: 160% ATK + 110% DEF
#2 Heal: 60% * Damage Dealt
#3 Damage: 160% ATK + 110% DEF
#4 Heal: 60% * Damage Dealt

Combo 2 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 19.5% ATK + 13% DEF

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 39% ATK + 26% DEF

Throw Up The Horns! Active Skill

29s cooldown

Level 1

Attacks 1 enemy, dealing {0} damage. Casts a [{1}% ATK Down] debuff on the target, lasting 8s.

Accuracy required for: ATK Down

#1 Damage: 165% ATK + 110% DEF

Max level

Attacks 1 enemy, dealing {0} damage. Casts a [{1}% ATK Down] debuff on the target, lasting 14s.

Accuracy required for: ATK Down

#1 Damage: 330% ATK + 220% DEF

Combo 3 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 26% ATK + 17% DEF

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 52% ATK + 34% DEF

Combo 4 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 32.5% ATK + 22% DEF

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 65% ATK + 44% DEF

Combo 5 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 38.5% ATK + 26% DEF

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 77% ATK + 52% DEF

Knockout Clang Ultimate

15s cooldown · 900 mana

Level 1

Attacks the 8 enemies with the lowest current HP in a 6m radius around {0}, dealing {1} damage. Casts a [{2}% Reflect Damage] buff on {0}, lasting 10s. The [Reflect Damage] buff will return {2}% of all incoming damage back to the attacker when attacked. Then, casts a [Taunt] debuff on the 8 enemies with the lowest current HP, lasting 5s, forcing them to continuously attack {0} using only their Combo Attacks until the [Taunt] debuff expires.

Accuracy required for: Taunt

#1 Damage: 142.5% ATK + 95% DEF

Max level

Attacks the 8 enemies with the lowest current HP in a 6m radius around {0}, dealing {1} damage. Casts a [{2}% Reflect Damage] buff on {0}, lasting 16s. The [Reflect Damage] buff will return {2}% of all incoming damage back to the attacker when attacked. Then, casts a [Taunt] debuff on the 8 enemies with the lowest current HP, lasting 7s, forcing them to continuously attack {0} using only their Combo Attacks until the [Taunt] debuff expires.

Accuracy required for: Taunt

#1 Damage: 285% ATK + 190% DEF

Tolerances

Crush
50% → 150%