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Bastrel the Kineticist
- Faction
- Magi
- Element
-
Earth
- Rarity
- Rare
- Class
- Tank
- Soul mark
-
Actia
- Weapon
-
Two-handed blunt
The magic of motion is a complex, delicate art: it can be manipulated with sports, with dance, with the rise of a boulder or the dab of a paintbrush. Bastrel, however, believes that kinetomancy is best expressed with a very large hammer – and he is very rarely wrong.
Statistics
|
Level 1 |
Max level |
| HP |
759 |
9425 |
| ATK |
22 |
251 |
| DEF |
62 |
776 |
| CRIT Rate % |
5 |
5 |
| CRIT DMG % |
50 |
50 |
| Accuracy |
4 |
92 |
| Resistance |
16 |
76 |
| Combo speed |
0 |
0 |
Skills
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 13.5% ATK + 9% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 27% ATK + 18% DEF
Kinetic Spur
Active Skill
10s cooldown
Level 1
Attacks 1 enemy, dealing {0} damage.
#1 Damage: 81.5% ATK + 55% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
#1 Damage: 163% ATK + 110% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 13.5% ATK + 9% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 27% ATK + 18% DEF
Binate Disarm
Active Skill
27s cooldown
Level 1
Attacks 1 enemy 2 times, dealing {0} damage per hit. Casts a [{1}% ATK Down] debuff on the target, lasting 8s, on the second hit.
Accuracy required for: ATK Down
#1 Damage: 82.5% ATK + 56% DEF
#2 Damage: 82.5% ATK + 56% DEF
Max level
Attacks 1 enemy 2 times, dealing {0} damage per hit. Casts a [{1}% ATK Down] debuff on the target, lasting 12s, on the second hit.
Accuracy required for: ATK Down
#1 Damage: 165% ATK + 112% DEF
#2 Damage: 165% ATK + 112% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 20% ATK + 13.5% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 40% ATK + 27% DEF
Electrokinetic Sweep
Active Skill
30s cooldown
Level 1
Attacks the 8 enemies with the lowest current HP in a 6m semicircle in front of {0}, dealing {1} damage. Casts a [Shock] debuff on the targets, lasting 1.5s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Accuracy required for: Shock
#1 Damage: 85% ATK + 57.5% DEF
Max level
Attacks the 8 enemies with the lowest current HP in a 6m semicircle in front of {0}, dealing {1} damage. Casts a [Shock] debuff on the targets, lasting 2.5s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Accuracy required for: Shock
#1 Damage: 170% ATK + 115% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 27.5% ATK + 18% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 55% ATK + 36% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 34% ATK + 22.5% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 68% ATK + 45% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 41.5% ATK + 27.5% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 83% ATK + 55% DEF
Full-Force Rupture
Ultimate
15s cooldown
· 900 mana
Level 1
Attacks 1 enemy, dealing {0} damage. Casts a [{1}% RES Down] debuff on the target, lasting 9s.
Accuracy required for: RES Down
#1 Damage: 275% ATK + 185% DEF
Max level
Attacks 1 enemy, dealing {0} damage. Casts a [{1}% RES Down] debuff on the target, lasting 15s.
Accuracy required for: RES Down
#1 Damage: 550% ATK + 370% DEF
Tolerances
-
Bloodrot
- 50% → 150%
Artwork