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← Heroes
Ballus the Bull
- Faction
- Lightseekers
- Element
-
Fire
- Rarity
- Rare
- Class
- Tank
- Soul mark
-
Actia
- Weapon
-
Sword and shield
Ballus was the biggest man in his Legion, and with shoulders like those he didn't have much use for tactics. Or courtesy. Or other people's opinions. His officers often disagreed, though, and it was a great relief to everyone when Ballus the Bull left to become the world's largest mercenary.
Statistics
|
Level 1 |
Max level |
| HP |
726 |
9016 |
| ATK |
25 |
289 |
| DEF |
62 |
776 |
| CRIT Rate % |
5 |
5 |
| CRIT DMG % |
50 |
50 |
| Accuracy |
4 |
92 |
| Resistance |
16 |
76 |
| Combo speed |
0 |
0 |
Skills
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 13% ATK + 9% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 26% ATK + 18% DEF
Bull Crush
Active Skill
10s cooldown
Level 1
Attacks 1 enemy, dealing {0} damage.
#1 Damage: 82.5% ATK + 56% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
#1 Damage: 165% ATK + 112% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 13% ATK + 9% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 26% ATK + 18% DEF
Bull Horn
Active Skill
28s cooldown
Level 1
Attacks 1 enemy, dealing {0} damage. Casts a [{1}% Heal Reduction] debuff on the target, lasting 8s, decreasing the size of all heals received by {1}%.
Accuracy required for: Heal Reduction
#1 Damage: 164% ATK + 110% DEF
Max level
Attacks 1 enemy, dealing {0} damage. Casts a [{1}% Heal Reduction] debuff on the target, lasting 14s, decreasing the size of all heals received by {1}%.
Accuracy required for: Heal Reduction
#1 Damage: 328% ATK + 220% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 21% ATK + 14.5% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 42% ATK + 29% DEF
Bull Rage
Active Skill
28s cooldown
Level 1
Attacks the 8 enemies with the lowest current HP in a 6m semicircle in front of {0}, dealing {1} damage. Casts a [Taunt] debuff on the targets, lasting 3s, forcing them to continuously attack {0} using only their Combo Attacks until the [Taunt] debuff expires.
Accuracy required for: Taunt
#1 Damage: 82.5% ATK + 57% DEF
Max level
Attacks the 8 enemies with the lowest current HP in a 6m semicircle in front of {0}, dealing {1} damage. Casts a [Taunt] debuff on the targets, lasting 7s, forcing them to continuously attack {0} using only their Combo Attacks until the [Taunt] debuff expires.
Accuracy required for: Taunt
#1 Damage: 165% ATK + 114% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 25.5% ATK + 17% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 51% ATK + 34% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 34% ATK + 22.5% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 68% ATK + 45% DEF
Level 1
Attacks 1 enemy, dealing {0} damage.
Damage: 40% ATK + 27.5% DEF
Max level
Attacks 1 enemy, dealing {0} damage.
Damage: 80% ATK + 55% DEF
Bull Rush
Ultimate
15s cooldown
· 900 mana
Level 1
Charges through a 12x3m path towards 1 enemy, damaging each enemy hit, dealing {0} damage. Casts a [1% Burn] debuff on each target hit, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 150% ATK). Also damages all of the target's allies in a 6m radius by 0.5% of their MAX HP per tick (up to 150% ATK).
Accuracy required for: Burn
#1 Damage: 70% ATK + 48% DEF
#2 Burn Damage Limit: 150% ATK per tick
#3 Burn Target Allies Damage Limit: 150% ATK per tick
Max level
Charges through a 12x3m path towards 1 enemy, damaging each enemy hit, dealing {0} damage. Casts a [1.5% Burn] debuff on each target hit, lasting 10s. The [Burn] ticks every 2s, damaging targets by 1.5% of their MAX HP per tick (up to 300% ATK). Also damages all of the target's allies in a 6m radius by 0.75% of their MAX HP per tick (up to 300% ATK).
Accuracy required for: Burn
#1 Damage: 140% ATK + 96% DEF
#2 Burn Damage Limit: 300% ATK per tick
#3 Burn Target Allies Damage Limit: 300% ATK per tick
Tolerances
-
Blight
- 50% → 150%
Artwork