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Azuma Thunderclap

Faction
Cambion
Element
Wind
Rarity
Legendary
Class
Melee Attacker
Soul mark
Temero
Weapon
Two-handed blunt

The heir apparent to a Cambion Dynasty and like a summer storm, Azuma defies control. One minute, he'll rage across the Broken Reach and the next, he'll be meditating atop a mountain. Azuma's father hopes the tempest inside him will one day calm. Until then, duck for cover when you hear the thunderclap...

Statistics

Level 1 Max level
HP 888 9516
ATK 84 1026
DEF 79 829
CRIT Rate % 5 10
CRIT DMG % 50 60
Accuracy 3 23
Resistance 10 10
Combo speed 0 0

Skills

Combo 0 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 25% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 50% ATK

Bolt Hammer Active Skill

10s cooldown

Level 1

Attacks 1 enemy, dealing {0} damage. Launches the target for 2s.

Accuracy required for: Launch

#1 Damage: 152.5% ATK

Max level

Attacks 1 enemy, dealing {0} damage. Launches the target for 3.5s.

Accuracy required for: Launch

#1 Damage: 305% ATK

Combo 1 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 25% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 50% ATK

Storm Fang Active Skill

26s cooldown

Level 1

Attacks 1 enemy, dealing {0} damage. Casts a [{1}% RES Down] debuff on the target, lasting 10s.

Accuracy required for: RES Down

#1 Damage: 305% ATK

Max level

Attacks 1 enemy, dealing {0} damage. Casts a [{1}% RES Down] debuff on the target, lasting 15s.

Accuracy required for: RES Down

#1 Damage: 610% ATK

Combo 2 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 40.5% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 81% ATK

Peal of Thunder Active Skill

28s cooldown

Level 1

Attacks 1 enemy 2 times, dealing {0} damage per hit. The first hit casts a [{1}% DEF Down] debuff on the target, lasting 12s. Then, casts a [{2}% Weaken] debuff on the target, lasting 12s, on the second hit, increasing all damage taken by {2}%.

Accuracy required for: DEF Down, Weaken

#1 Damage: 157% ATK
#2 Damage: 157% ATK

Max level

Attacks 1 enemy 2 times, dealing {0} damage per hit. The first hit casts a [{1}% DEF Down] debuff on the target, lasting 17s. Then, casts a [{2}% Weaken] debuff on the target, lasting 17s, on the second hit, increasing all damage taken by {2}%.

Accuracy required for: DEF Down, Weaken

#1 Damage: 314% ATK
#2 Damage: 314% ATK

Combo 3 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 53% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 106% ATK

Combo 4 Combo

Level 1

Attacks 1 enemy, dealing {0} damage.
Damage: 65.5% ATK

Max level

Attacks 1 enemy, dealing {0} damage.
Damage: 131% ATK

Combo 5 Combo

Level 1

Attacks 1 enemy, dealing {0} damage. {1} gains Ultimate Mana (4 per debuff on the target).
Damage: 79% ATK

Max level

Attacks 1 enemy, dealing {0} damage. {1} gains Ultimate Mana (7 per debuff on the target).
Damage: 158% ATK

Tempest Dragon Ultimate

15s cooldown · 900 mana

Level 1

Attacks the 10 enemies with the lowest current HP in a 7m radius around {0}, dealing {1} damage. Casts a [Stun] debuff on the targets, lasting 4s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal the first hit per debuff on the target.
Attacks the 10 enemies with the lowest current HP in a 7m radius around {0}, dealing {1} damage. Casts a [Hex] debuff on the targets, lasting 12s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival per debuff on the target on the second hit.
Attacks the 10 enemies with the lowest current HP in a 7m radius around {0}, dealing {1} damage damage increases by 15% per debuff on the target, limited up to +250% damage, on the third hit.

Accuracy required for: Stun, Hex

#1 Damage: 84.5% ATK
#2 Damage: 84.5% ATK
#3 Damage: 84.5% ATK

Max level

Attacks the 10 enemies with the lowest current HP in a 7m radius around {0}, dealing {1} damage. Casts a [Stun] debuff on the targets, lasting 6s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal the first hit per debuff on the target.
Attacks the 10 enemies with the lowest current HP in a 7m radius around {0}, dealing {1} damage. Casts a [Hex] debuff on the targets, lasting 16s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival per debuff on the target on the second hit.
Attacks the 10 enemies with the lowest current HP in a 7m radius around {0}, dealing {1} damage damage increases by 30% per debuff on the target, limited up to +250% damage, on the third hit.

Accuracy required for: Stun, Hex

#1 Damage: 169% ATK
#2 Damage: 169% ATK
#3 Damage: 169% ATK

Tolerances

Crush
100% → 200%
Fatigue
100% → 200%

Artwork

Azuma Thunderclap Azuma Thunderclap